Issue 13: Difference between revisions

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== Overview ==
'''[[Issues|Issue]] 13''', titled ''Power and Responsibility'' is the most recent major revision to City of Heroes and City of Villains released on December 2, 2008. The title refers to [[Day Jobs]], introduced with this


''Issue 13: Power and Responsibility'' is the name of the newest, upcoming free expansion. The initial feature list was published on 26th August, 2008, [http://boards.cityofheroes.com/showflat.php?Cat=0&Number=11778121] while a revised feature list was released on 25 September, 2008. [http://boards.cityofheroes.com/showflat.php?Cat=0&Number=12045859]
This article summarizes some of the major features in Issue 13. For more complete details, see the [[Patch Notes/2008-12-02|release date's patch notes]].


== Release Date ==
== Confirmed Content ==
As of November 5, 2008, [[{{PAGENAME}}]] is in [[Open Beta]]. [[{{PAGENAME}}]] will be released to the [[Servers|Live Servers]] when the [[Developers]] decide most of the balance issues are worked out and enough bugs are squashed.
 
In [http://boards.cityofheroes.com/showflat.php?Number=12558375#Post12558375 a post on the official forums], [[Ex Libris]] stated, "Issue 13 will not go live before Thanksgiving [November 28, 2008]."
 
In [http://boards.cityofheroes.com/showflat.php?Cat=0&Number=12672981&an=0&page=0#Post12672981 a post on the official forums], [[Ex Libris]] stated, "Issue 13 Tomorrow!! [December 02, 2008]."
 
== Confirmed Issue 13 Content ==
 
According to the updated [http://www.cityofheroes.com/news/game_updates/issue_13/issue_13_overview.html official announcement] and [http://boards.cityofheroes.com/showflat.php?Cat=0&Number=12045859 Positron's revised announcement]:
===Day Jobs (Offline Character Progression)===
===Day Jobs (Offline Character Progression)===
:''Main Article:'' [[Day Jobs]]
:''Main Article:'' [[Day Jobs]]
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===PvE and PvP Powers Rebalancing===
===PvE and PvP Powers Rebalancing===
More details to come shortly, directly from Powers Designer [[Castle (Developer)|Floyd "Castle" Grubb]].
There are a wide selection of PvE (Player vs. Environment) and PvP (Player vs. Player) related power changes in Issue 13. These changes focus on either Quality of Life issues or on powers which were not quite in balance with others.


===New Cimerora Missions===
===New Cimerora Missions===
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=== Revamped Badge User Interface ===
=== Revamped Badge User Interface ===
The badge interface has gotten a revamp, separating the badges out into much smaller categories. Additionally, almost all badges now have a progress bar and hints on how to gain the badges. Some badges will not show a hint or progress bar until you have a certain percentage filled.
*[[Most Recent Badges]]
*[[Most Recent Badges]]
*[[Wentworths Badges]] (Heroes) / [[Black Market Badges]] (Villains)
*[[CoH Exploration Badges]] / [[CoV Exploration Badges]]
*[[CoH Defeat Badges]] (Heroes) / [[CoV Defeat Badges]] (Villains)
*[[CoH History Badges]] / [[CoV History Badges]]
*[[CoH Accomplishment Badges]] / [[CoV Accomplishment Badges]]
*[[CoH Achievement Badges]] / [[CoV Achievement Badges]]
*[[CoH Accolades|CoH Accolade Badges]] / [[CoV Accolades|CoV Accolade Badges]]
*[[Gladiator Badges]]
*[[Veteran Rewards Program|Veteran Rewards Badges]]
*[[PVP Badges]]
*[[Invention Badges]]
*[[CoH Defeat Badges]] / [[CoV Defeat Badges]]
*[[Event Badges]]
*[[Event Badges]]
*[[Invention Badges]]
*[[Ouroboros Badges]]
*[[Ouroboros Badges]]
*[[PVP Badges]]
*[[Wentworths Badges]] (Heroes) / [[Black Market Badges]] (Villains)
*[[Day Job Badges]]


===Other features===
===Other features===
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The [[Force of Justice Badge]] is now awarding for heroes that meet the prerequisites.
The [[Force of Justice Badge]] is now awarding for heroes that meet the prerequisites.


[[Pocket D|Pocket D]] now has a teleport beacon and base access.
[[Pocket D]] now has a teleport beacon and base access.


The [[Tiki Room]] now has a tailor named Trina the Seamstress.  You must have a [[Pocket D VIP Gold Club Member Badge|Pocket D VIP Gold Club Badge]] to access this room.
The [[Tiki Room]] now has a tailor named [[Trina the Seamstress]].  You must have a [[Pocket D VIP Gold Club Member Badge]] to access this room.
 
== Likely Issue 13 Content ==
* Option for characters of [[Arachnos Soldier]] archetype to remove their helmets. Evidenced by a bug in the tailor.
**Currently not in Issue 13, but costume tweaks happen late in the beta, so it's still possible.
**[[Arachnos Widow]]s getting "[[buttcape]]s" is still possible, as well.
::[[Image:GuyPerfect_WolfHelmetBug.jpg|120px|left|thumb|Helmetless (bug?)]]
{{clr}}
 
<b>Likely Release Date:</b> "Fall 2008"


== Note ==
== Note ==
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== External Links ==
== External Links ==
 
* [http://www.cityofheroes.com/news/game_updates/issue_13/issue_13_overview.html Issue 13 Overview]
* [http://www.brighthub.com/video-games/pc/articles/5691.aspx Preview: Issue 13: Architect]
* [http://www.brighthub.com/video-games/pc/articles/5691.aspx Preview: Issue 13: Architect]
* [http://www.massively.com/2008/09/25/brian-clayton-and-matt-miller-on-power-and-responsibility-in-cit/ Brian Clayton and Matt Miller on Power and Responsibility in City of Heroes]
* [http://www.massively.com/2008/09/25/brian-clayton-and-matt-miller-on-power-and-responsibility-in-cit/ Interview with Brian Clayton and Matt Miller]
* [http://www.brighthub.com/video-games/pc/articles/9285.aspx Issue 13 Mission Architect Delay]


[[Category:Game Updates]]
[[Category:Game Updates]]

Revision as of 09:01, 4 December 2008

Overview

Issue 13, titled Power and Responsibility is the most recent major revision to City of Heroes and City of Villains released on December 2, 2008. The title refers to Day Jobs, introduced with this

This article summarizes some of the major features in Issue 13. For more complete details, see the release date's patch notes.

Confirmed Content

Day Jobs (Offline Character Progression)

Main Article: Day Jobs

Scholar? Caregiver? City Official? Now when players log out of City of Heroes / Villains they’re just getting started! A character’s day job is determined by the actual in-game location from which he or she logs out. If players log out from a University their day job is considered to be a Scholar. If they log out from City Hall they're a City Official. The benefits are thematically appropriate to the location. For example, a City Official earns extra Influence, a Scholar is granted Salvage, a Caregiver is granted Health Regeneration Buffs, etc.

Once characters have accumulated the required amount of time for each Day Job, they are rewarded with the appropriate Day Job Badge and Title, increasing their “earnings” for that job. Multiple Badges can be combined to unlock Accolades and the ability to accumulate additional new rewards. Almost every location within Paragon City and the Rogue Isles has an associated Day Job, resulting in a wide selection of jobs and rewards!- Depending on where characters log out, they assume the role of the area as their day job. If they log out in a hospital, for example, they are working as doctors or nurses. When logging back in, characters receive certain bonuses and rewards according to their day jobs.

Multiple Builds

Main Article: Multiple Builds

Another character customization option and City of Heroes innovation, Issue 13 delivers the ability to have two different build-outs for each character, including which powers are selected and which Enhancements are slotted. With this feature it will now be possible for all characters to diversify their game experience by visiting any Trainer and switching the entire build of their character to an alternate one. You can use this separate build for whatever you like. If you wish to use different power selections for soloing and groups, you can do that. This even makes it possible to have different IO sets slotted for PVP and PVE. This new system gives characters the added depth and flexibility to tackle any challenge!

New Powersets

  • Shield Defense Heft a Shield for Heroic or Villainous Ends! This new powerset brings a classic power to City of Heroes: Shields! Now, you can arm Tankers, Scrappers and Brutes with a powerful shield to protect themselves and their allies.
  • Pain Domination - Villains can now bend the power of pain to serve their own ends! Those playing a Corruptor or Mastermind have access to this new powerset. The antithesis of the Hero healing powerset “Empathy,” Pain Domination brings parity between Heroes and Villains with a distinctively evil flair.

Leveling Pact

Main Article: Leveling Pact

A new innovation to MMOs, this system allows you and a friend to create new characters and have your XP be permanently in sync, whether both characters are online or not. You will always be the same level, even if your friend plays ten times more often than you do! It's sort of like "Extreme Sidekicking."

The Merit Rewards System

Main Article: Merit Rewards

A new game system that allows players to earn tokens by completing Trials, Task Forces, Strike Forces, Raids, etc. The most challenging and time consuming tasks grant the most reward tokens, which can be redeemed throughout Hero and Villain zones for recipes, enhancements, salvage, costume pieces, badges, inspirations and other game items.

Villain Patron Power Respec

Villains level 40 and above can respec (re-select) their Patron Powers, offering the same flexibility that heroes are afforded with Ancillary Powers.

Supergroup Base Repricing

Base Salvage is being replaced with Invention Salvage and all Base room and item prices are being adjusted to more accessible levels. Remaining base salvage can be traded in for invention salvage, or can continue to be stored in base and personal storage.

PvE and PvP Powers Rebalancing

There are a wide selection of PvE (Player vs. Environment) and PvP (Player vs. Player) related power changes in Issue 13. These changes focus on either Quality of Life issues or on powers which were not quite in balance with others.

New Cimerora Missions

New Hero and Villain story arcs expand upon the history and lore, and delve into the players and politics of Cimerora.

New Invention Sets

PBAoE Damage

Hold

Universal Travel

Recharge Intensive Pets

Accurate Healing

Accurate Defense Debuff

Accurate To-Hit Debuff

Revamped Badge User Interface

The badge interface has gotten a revamp, separating the badges out into much smaller categories. Additionally, almost all badges now have a progress bar and hints on how to gain the badges. Some badges will not show a hint or progress bar until you have a certain percentage filled.

Other features

New Costume Sets (including the ability to save and load costumes), Zone Refinements, and more!

The Force of Justice Badge is now awarding for heroes that meet the prerequisites.

Pocket D now has a teleport beacon and base access.

The Tiki Room now has a tailor named Trina the Seamstress. You must have a Pocket D VIP Gold Club Member Badge to access this room.

Note

The Mission Architect feature which was originally scheduled for Issue 13 has been pushed back to Issue 14.

External Links