Sentinel |
---|
![Archetypeicon sentinel.png](/w/images/2/27/Archetypeicon_sentinel.png) |
Primary |
Ranged |
---|
Secondary |
Defense |
---|
Inherent |
Opportunity |
---|
Base HP |
+++ Missing Information +++ |
---|
Max HP |
+++ Missing Information +++ |
---|
Primary Sets |
15 |
---|
Secondary Sets |
13 |
---|
Epic Power Pools |
+++ Missing Information +++ |
---|
Modifiers (at level 50)
| Melee | Ranged |
Damage Scale |
+++ Missing Information +++ |
+++ Missing Information +++ |
Damage Buff |
+++ Missing Information +++ |
+++ Missing Information +++ |
Defense Buff |
+++ Missing Information +++ |
+++ Missing Information +++ |
ToHit Buff |
+++ Missing Information +++ |
+++ Missing Information +++ |
Damage Debuff |
+++ Missing Information +++ |
+++ Missing Information +++ |
Defense Debuff |
+++ Missing Information +++ |
+++ Missing Information +++ |
ToHit Debuff |
+++ Missing Information +++ |
+++ Missing Information +++ |
EndMod |
+++ Missing Information +++ |
+++ Missing Information +++ |
Fear |
+++ Missing Information +++ |
+++ Missing Information +++ |
Heal Other |
+++ Missing Information +++ |
+++ Missing Information +++ |
Heal Self |
+++ Missing Information +++ |
|
Immobilize |
+++ Missing Information +++ |
+++ Missing Information +++ |
Knockback |
+++ Missing Information +++ |
+++ Missing Information +++ |
Sleep |
+++ Missing Information +++ |
+++ Missing Information +++ |
Slow |
+++ Missing Information +++ |
+++ Missing Information +++ |
Stun |
+++ Missing Information +++ |
+++ Missing Information +++ |
Taunt |
+++ Missing Information +++ |
+++ Missing Information +++ |
Threat Level |
+++ Missing Information +++ |
+++ Missing Information +++ |
|
Limits (at level 50)
| Max | Min |
Damage Resistance |
+++ Missing Information +++ |
+++ Missing Information +++ |
Status Resistance |
+++ Missing Information +++ |
+++ Missing Information +++ |
Status Protection |
+++ Missing Information +++ |
+++ Missing Information +++ |
Damage |
+++ Missing Information +++ |
+++ Missing Information +++ |
Defense |
+++ Missing Information +++ |
+++ Missing Information +++ |
ToHit |
+++ Missing Information +++ |
+++ Missing Information +++ |
Recharge Rate |
+++ Missing Information +++ |
+++ Missing Information +++ |
Regeneration |
+++ Missing Information +++ |
+++ Missing Information +++ |
Recovery |
+++ Missing Information +++ |
+++ Missing Information +++ |
Stealth (PvE) |
+++ Missing Information +++ |
+++ Missing Information +++ |
Stealth (PvP) |
+++ Missing Information +++ |
+++ Missing Information +++ |
Perception |
+++ Missing Information +++ |
+++ Missing Information +++ |
Range |
+++ Missing Information +++ |
+++ Missing Information +++ |
|
|
Overview
The Sentinel is a powerful ranged combatant with moderate protective powers and protection against control powers. Sturdier than a Blaster, it also has the ability to distract enemies to avoid being overwhelmed.
The Sentinel's power sets are:
Primary: Ranged
Secondary: Defense
Power Sets
Primary Power Sets
- A Sentinel's primary power sets are designed specifically for ranged attacks. They are:
Secondary Power Sets
- A Sentinel's secondary power sets are designed for defense. They are:
Ancillary Power Pools
Patron Power Pools
* Patron Power Pools require villain alignment to obtain.
Inherent Power
Historical
This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.
See Also