Jake Kim

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Overview

Jake Kim
File:JakeKim1.jpg
Weapons Proliferation Expert
Zone Independence Port
Coordinates (-2184, 0, -1268)[Copy]
Level Range 20-24
Introduced By == Level 15-19 ==
Fareed Abdullah
Tom Bowden
Guy Denson
Mark Freeman
== Level 20-24 ==
Jim Bell
Dr. Cheng
Polly Cooper
Kevin Cordell
Oswald Cuthbert
Dennis Ewell
Wilson Eziquerra
Georgia Fields
Tyler French
Barry Gosford
Justin Greene
Oliver Haak
Piper Irving
Rondel Jackson
Josef Keller
Justine Kelly
Amanda Loomis
Andrea Mitchell
Melanie Peebles
Hinckley Rasmussen
Cain Royce
Lt. Manuel Ruiz
John Strobel
Kirsten Woods
Introduces == Level 20-24 ==
Jim Bell
Dr. Cheng
Polly Cooper
Kevin Cordell
Oswald Cuthbert
Dennis Ewell
Wilson Eziquerra
Georgia Fields
Tyler French
Barry Gosford
Justin Greene
Oliver Haak
Piper Irving
Rondel Jackson
Josef Keller
Justine Kelly
Amanda Loomis
Andrea Mitchell
Melanie Peebles
Hinckley Rasmussen
Cain Royce
Lt. Manuel Ruiz
John Strobel
Kirsten Woods
== Level 25-29 ==
Collin Larson
Marvin Weintraub
Enemy Groups
Badges Badge stature 05.png Pwnz Badge
v  d  e

Jake Kim is a hero contact in the Crey Cove neighborhood of Independence Port at coordinates (-2184, 0, -1268)[Copy] Jake Kim is a Technology origin contact. His level range is 20-24.

Introductions

Contact Introduced By

Level 15-19

Level 20-24

Contact Introduces

Multiple contact options
Missing text
Single contact option
Missing text

Level 20-24

Have you ever read any of Jim Bell's articles in the paper? He's a great reporter who's been doing a lot of articles on the Tsoo and the Warriors. Jim has access to Training Enhancements.

Jim is outspoken and opinionated, but he is extremely well informed.

There's a wise old man named Dr. Cheng who knows just about everything there is to know about the Banished Pantheon and the Circle of Thorns. He has access to Training Enhancements.

Dr. Cheng is very wise, Hero. Pay close attention to his words.

I'd love for you to meet Polly Cooper. She's a coordinator for the Civil Air Patrol, and she knows a lot about the Sky Raiders and the Lost. Polly has access to Training Enhancements.

Miss Cooper is very skilled at her job and should prove to be a valuable asset to you.

I know a guy named Kevin Cordell who runs a small security consulting business. He's heard about you and would like to talk sometime about the Sky Raiders and the Lost. Kevin used to be a hero, and he still has access to Training Enhancements.

Kevin is not easily impressed, but I think you will do just fine with him, Character.

I'd like you to meet Oswald Cuthbert. He's a probation officer and thus has a lot of contact with the sordid side of Paragon City. He often uses heroes like you to help him out with the Sky Raiders and the Council. Oswald can get you Training Enhancements.

Good choice, Character, and good hunting

Do you ever read Dennis Ewell's columns? He's quite a writer, and he told me he'd like your help taking out the Tsoo and the Warriors. Dennis has access to Training Enhancements.

Dennis isn't convinced that the heroes of Paragon City are much better than the villains, but he is coming around.

Wil Eziquerra is an excellent reporter who specialized in stories on the Sky Raiders and the Council. His sources usually keep him stocked up with Training Enhancements.

Wil is going to be a great resource for you, Character.

I have to admit that Georgia Fields doesn't have the best reputation. No one really knows how she gets her information, but she's an excellent source on the Sky Raiders and the Lost. She is usually able to get her hands on training enhancements.

If you are careful, Georgia can be of great assistance to you.

There's an amazing guy named Tyler French who runs a youth sports program; it keeps troubled teens off the streets. He hears a lot and likes to help heroes out, especially with the Tsoo and the Warriors. Tyler has access to Training Enhancements.

Tyler is really great for the kids, Character. Help him out however you can.

I've been asked to introduce you to Lt. Gosford from the Paragon City Police Department. He runs a special unit that is focused on bringing down the Sky Raiders and the Council. Gosford's connections within the department give him access to Training Enhancements.

Gosford is used to working with heroes. You will get along fine.

My friend Justin Greene has asked to see you. He's a coordinator for his local community watch group. He used to be a hero, so he knows how to help you clean up groups like the Sky Raiders and the Council. Justin has access to Training Enhancements.

I think Justin will like you a great deal, Character.

If you can gain his confidence, Oliver Haak is a rich source of information on the occult. Don't be put off by his demeanor, Character, I know that you will impress him. He can really help you out against the Banished Pantheon and the Circle of Thorns. Oliver has access to Training Enhancements.

Your actions will speak for you with Oliver.

I'd like you to go see my friend Piper Irving. She's an anthropologist working here in the city. She knows a ton about the obscure beliefs of the Banished Pantheon and the Circle of Thorns. Piper knows where to get Training Enhancements.

I am sure you will find Piper quite knowledgeable.

Detective Rondel Jackson is a great guy to talk to if you want the police perspective on groups like the Sky Raiders and the Council. He's also the one to talk to if you need Training Enhancements.

Detective Jackson is a hardworking straight-shooter. He won't steer you wrong.

I have no doubt you will enjoy working with Professor Keller

Although he is a bit eccentric, Joseph Keller has a great deal of knowledge. He can greatly aid anyone who wishes to go up against the Banished Pantheon or the Circle of Thorns. Professor Keller has access to Training Enhancements.

If you ever have a computer problem or want a lead on some computer related crime, you should talk to Justine Kelly. She's a whiz at technical stuff and a bit of an online hero in her own right. Lately she has been focusing her attention on the Sky Raiders and the Lost. Justine has access to Training Enhancements.

Justine is a very skilled young lady.

The INS has a woman named Amanda Loomis who works well with heroes. She is trying to keep the Tsoo situation from turning any uglier than it already has, and she also has a deep interest in the Warriors. Amanda should be able to get you Training Enhancements.

Amanda likes to use metaphors, but she understands the realities of Paragon City all too well.

If you are looking for a partner to help you take down the Banished Pantheon, Andrea Mitchell would be a great choice. She is very dedicated and her connections are top notch. She also has a lot of interest in the Circle of Thorns. Andrea has access to Training Enhancements.

I have a good feeling about you and Andrea.

Melanie Peebles has the power to see things through her dreams. Her most recent dreams have been about the Sky Raiders and the Lost. Melanie has access to Training Enhancements.

Do not dismiss Melanie's guidance lightly.

I know a rather interesting fellow named Hinckley Rasmussen. He works as a researcher for the Midnight Squad and takes an interest in helping heroes like you fight the Tsoo and the Warriors. Hinckley has access to Training Enhancements.

He is a bit eccentric, but Hinckley knows his stuff.

Cain Royce is strongly committed to his crusade against the Banished Pantheon and the Circle of Thorns. You would do well to have him as an ally. Cain can get you Training Enhancements.

Paragon City's evil-doers will soon feel the weight of this choice.

I'd like you to meet Lt. Manuel Ruiz from the Gang Unit. He specializes in running undercover operations, and he's always looking for trustworthy individuals to help him out with the Tsoo and the Warriors. The department supplies Lt. Ruiz with Training Enhancements.

Lt. Ruiz has put a lot of gangers away himself; he can help you do the same.

I think you should talk to John Strobel from the Citizen Defense Coalition. It's a group of ex-military and law enforcement officers that helps heroes like you from time to time. Right now their attention is focused on the Sky Raiders and the Council. John has a few sources that can get him Training Enhancements.

John is very patriotic and somewhat idealistic, but he's got a keen eye for trouble.

I've been asked to keep this very quiet, but someone from the CIA wants to meet you. Her name is Kirsten Woods and she knows quite a bit about the Sky Raiders. She also thinks there may be more to the Lost than meets the eye. As a CIA operative, Agent Woods has access to Training Enhancements.

Keep a low profile when you are working with Kirsten.

Level 25-29

You should go see Collin Larson. He's a cybernetics expert and a real friend to heroes everywhere. He knows a great deal about the Freakshow and the Family. He also has Training Enhancements.

Collin is well suited to work with a hero like you, Character.

There's a scientist named Marvin Weintraub who's quite the expert on advanced technologies, the Freakshow, and the Family. He also has training enhancements.

Marvin has done as much to help the heroes of Paragon City as anyone in the world.

Information

Weapons Proliferation Expert

The rapid and rampant spread of high-powered weaponry throughout Paragon City is a cause of some concern to government and civic groups alike. Jake Kim is one of the world's foremost experts on weapons proliferation, and he recently came to Paragon City to study the phenomenon up close. With so many criminal and paramilitary groups using high-powered weaponry, it is surprisingly easy for deadly weapons to fall into the wrong hands. Jake does what he can to advise both law enforcement officials and heroes about the best ways to combat this growing menace. He provides valuable information about possible arms proliferation sites and works closely with the defense industry to improve their internal security systems. He has already been credited with keeping hundreds of powerful weapons off the street, and as his network of contacts and helpful heroes grows he is becoming even more effective.

Prior to Introduction

I'm sorry, but I've got a prior engagement. Hey, aren't you the hero Active Contact was looking for?

Initial Contact

Too many unregistered weapons are out there on the streets. I want your help tracking them down.

Greeting

Missing At Least One Greeting Dialogue

Too Busy

Missing Too Busy Dialogue

No More Missions

Missing No More Missions Dialogue

Store

Missing Store Unlock Dialogue

Missing Store Unlock Dialogue

Badge Mission

Merit Rewards: This activity awards 1 Reward Merit through Flashback only.

Template:Mission Badge Pwnz

Story Arc

Mission:StoryArc A Hand of Iron

Missions

Assist the Security Chief in Independence Port (24)

Briefing

Time to take a bite out of crime, Character. The Security Chief in Indy Port wants some help with those scumbags from the Family. Go lend him a hand.

Mission Acceptance

If you get a chance take a look at the Statue of Wavelength near the water. She was a speedster who fell in the Rikti War.

Assist the Security Chief

Unnecessary Solicitation

Help out the Security Chief with those Family goons.

Mission Objective(s)

  • Assist the Security Chief

Briefing

Here's some information on the area. We've been having a lot of trouble with the Family, especially in Crey Cove and Bell Point. I really need you to lend a hand.

Clue
Independence Port briefing

This is where many brave heroes defended the city against an invading space armada back in the 50's. Paragon City renamed the area Independence Port, in honor of the heroes who died in that epic battle. You'll see the big statue of Cassiopeia by the bridge; she was one of the famous heroes who died in that fight. It's a shame that organized crime runs the docks nowadays. The Family pulls all the strings here, despite the best efforts of law enforcement.

Keep peace in Independence Port

Unnecessary Solicitation

Deal with the Family for the Security Chief.

Mission Objective(s)

  • Keep peace in Independence Port
    • Defeat 20 Family

You have defeated 25 Family thugs.

Enemies

The Family

Debriefing

Nice job helping clean up a historic zone, Character!

Assist the Talos Island Security Chief (20-22)

Briefing

The conflict between the Warriors and the Tsoo for dominance over Talos Island is endangering innocents. The Security Chief over there wants your help.

Mission Acceptance

Both those bands of thugs need a lesson, Character.

Assist Security Chief

Unnecessary Solicitation

Talos Island needs your help, Character!

Mission Objective(s)

  • Assist Security Chief

Briefing

I need you to confront the Tsoo and the Warriors. Here are some basics about the area. If I were you, I'd look for the Tsoo in Helen Point or New Sparta. New Thebes and New Troy are typical Warrior hangouts.

Clue
Talos Island briefing

During the 1950's, the titanic hero Talos fought to save the city from a horrid beast called the Chimera. Talos wrestled the protean creature into the deepest waters of the bay, and their struggles somehow set off a volcano in the waters. Talos was killed, and the island created by the lava flow was named after him. Recently, a couple of gangs have been squaring off for Talos Island turf: the Warriors and the Tsoo. The Warriors have a fixation with gladiators; they carry swords and are often superb soldiers. The Tsoo seem to be a gang with some magical might behind them.

Discourage gang war

Unnecessary Solicitation

High powered gang wars have a heavy body count. Get to work.

Mission Objective(s)

  • Discourage gang war
    • Defeat 10 Tsoo and 10 Warriors

You have discouraged the gang war between the Tsoo and the Warriors.

Enemies

Tsoo
Warriors

Debriefing

That should quiet things down for a bit. Talos Island is in for a long war, I'm afraid.

Deliver package to Stephanie Peebles

Briefing

Have you ever been over to Striga Isle, Character? There's a woman there named Stephanie Peebles who needs our help. She's got all she can do trying to hold Port Noble together against the onslaught of the Council. Will you take this package over to Stephanie? I'd appreciate it if you didn't look inside. Oh, you might want to take some friends. It can get pretty dicey over there.

Mission Acceptance

The Council has managed to entrench itself on Striga Isle but good. If you can give Stephanie any assistance against them, I'm sure she'll be grateful. Of course, I hope you won't forget about your old friends here in Paragon City. We'll always be grateful for your help, too.

Here's the package. It's for Stephanie's eyes only.

Clue
Mysterious package

This package, intended for Stephanie Peebles, has a strange scent. Try as you might, you can't quite place it.

Unnecessary Solicitation

Stephanie's waiting for that package.

Mission Objective(s)

  • Go see Stephanie Peebles

Debriefing

Thanks for the package, Character; I'm grateful. So, what do you think of Port Noble? Doesn't look like much, maybe? Well, it's my home. I've been doing what I can to kick those Council goons out, but I need more help. I'd appreciate it if you could stick around.

Otherwise, you can keep following leads from your other contacts. I'll always be here, and I'll always be grateful for assistance.

Editor's Note:

There is no debriefing from your original contact for this mission and no experience is given for it. Additionally, the mission will drop off your mission list automatically and you are not required to return to your contact to remove it. This is because it is intended to be an introduction to the contact Stephanie Peebles, and the Striga Isle arcs by extension.

Go to Independence Port and show the Family they don't own the docks (22-25)

Briefing

It seems Independence Port is at the center of the Family's Superadine ring. I want to bust that ring wide open! Get over to Independence Port and show the Family that they don't run the docks.

Mission Acceptance

Bell Point and Patriot Wharf are hotbeds for drug runners. You might want to start in one of those areas.

Unnecessary Solicitation

The Family is still moving drugs through Independence Port. I want it stopped, Character.

Mission Objective(s)

  • Fight Family in Independence Port
    • Defeat 20 Family

You have discouraged the Family from selling drugs in Independence Port.

Enemies

The Family

Debriefing

The Family is at the very heart of the Superadine trade. If we can stop them, we may win Paragon City's war on drugs.

Go to Independence Port and stop the Family protests (22-25)

Briefing

I guess you've heard that a Family captain, Johnnie Two Shoes, is being tried tomorrow for murder and conspiracy? Well, I can assure you the thugs over in Independence Port are aware of it! They've been protesting by wreaking havoc on city property. Someone's got to get over to Independence Port and stop the Family protests. Can you do it?

Mission Acceptance

Tempers are particularly high in Wave Landing and Crey Cove. I recommend starting in one of those neighborhoods.

Unnecessary Solicitation

The Family is still protesting the trial of Johnnie Two Shoes. Somebody has to stop it before the destruction gets out of hand.

Mission Objective(s)

  • Fight Family in Independence Port
    • Defeat 20 Family

You have discouraged the Family from protesting the trial of Johnnie Two Shoes.

Enemies

The Family

Debriefing

The Family hates to see one of their men put in jail. Thanks for keeping them from taking it out on the city, Character.

Head off the Freaks' violence (20-24)

Briefing

There are rumors around that the Freakshow is planning something in Talos Island to protest the capture of Upstart, one of their faction leaders. So far, they don't seem to have any plans, but if the number of Freaks reaches a critical mass, they won't need a plan to set the whole zone on fire. It would be a good thing if you could head off the Freaks' violence. I've heard that a lot of them are congregating near New Thebes and Argo Highway, but you can probably find Freakshow all over.

Mission Acceptance

As I mentioned, the Freaks don't seem to have a plan, yet, so there's still time. A few public defeats by heroes such as yourself should cool them down.

Unnecessary Solicitation

I'm still worried that the Freaks may try something big in Talos Island. Get over there, Character.

Mission Objective(s)

  • Defeat Freakshow in Talos Island
    • Defeat 20 Freakshow

You have prevented an outbreak of violence from the Freakshow.

Enemies

Freakshow

Debriefing

You've reminded the Freakshow that the city's protectors are watching. The people of Paragon City owe you again. Mission:Common - Infiltrate the Freakshow and recover the stolen Chameleon Suit

Investigate the warehouse and destroy any Superadine you find (22-25)

Briefing

We have an opportunity to strike a powerful blow against the Family, but you'll have to act quickly. We have traced a significant portion of their Superadine operation through a warehouse in Independence Port. I need you to investigate that warehouse and destroy any Superadine you find. We think they may be aware of our surveillance. You only have 75 minutes to investigate the warehouse.

Mission Acceptance

This could be big, Character. We've been trying for years to get evidence on the Family's drug dealing.

Unnecessary Solicitation

We need to know if the Family is really moving Superadine out of that warehouse. If we miss this opportunity, we will regret it.

Mission Objective(s)

An acrid chemical smell pervades this area.

  • Investigate Family warehouse (Timed, 75 minutes)
    • 4 Drugs, 2 Labs, 5 Chemicals, Evidence

You have destroyed the Family's Superadine lab.

Enemies

The Family

You found records of the Family's connection to this warehouse.

Clue
Family files

These files prove conclusively that the Superadine lab you destroyed was owned and operated by ranking Family members. This evidence, along with your testimony, should be enough to put these evildoers in jail.

Debriefing

That was a Herculean effort, Character. Shutting down that warehouse will put a huge dent in the Family's Superadine operation.

Make it clear that the Freaks don't belong anywhere near the reactor (22-24)

Briefing

The Terra Volta reactor powers the force fields that keep the civilized parts of the city safe, so it's become quite a target for extermist groups like the Freakshow. I need you to get over to Terra Volta and make it clear that the Freaks don't belong anywhere near that reactor. Reactor technicians have reported seeing Freakshow near the Challenger Technology Complex and the Raysun Petroleum facility. Maybe you should start in one of those areas.

Mission Acceptance

Terra Volta's pretty scary these days. I'd recommend taking some allies with you.

Unnecessary Solicitation

Terra Volta is on the brink of chaos, Character. The city is depending on you.

Mission Objective(s)

  • Combat Freakshow in Terra Volta
    • Defeat 20 Freakshow

You have discouraged the Freakshow from meddling with the reactor.

Enemies

Freakshow

Debriefing

It's heroes like you who keep Terra Volta running. You've done good work today, Character.

See Dark Astoria Security Chief

Briefing

I need you to report to the Security Chief for Dark Astoria and help fight the Banished Pantheon. He didn't give me any details, but he sounded swamped.

Dark Astoria can get under your skin if you let it. Just focus on the job at hand.

Mission Objective(s)

  • Assist the Dark Astoria Security Chief

Briefing

The Pantheon is causing a lot of trouble around here, especially in Romero Heights and Raimi Arcade. Take this briefing and get out there.

Clue
Dark Astoria briefing

The maps say 'Astoria', but this place has always been 'Dark Astoria' to the people of Paragon City. The cemetery up there dates back to the prehistoric era, and there's sort of a spooky quality to it. Of course, very few people go in there anymore—not since the dead started crawling out of the ground! We're pretty sure it's the Banished Pantheon behind it all. They've got the magic to do it. You get rid of a few zombies, more come back. Even worse, there's a giant zombie in there. That's why the authorities have abandoned the place. Heroes should go in there only in small teams.

Mission Objective(s)

  • Keep the peace in Dark Astoria
    • Defeat 20 Banished Pantheon

+++ Missing Information +++

Enemies

Banished Pantheon

Debriefing

You seem to have come through that all right. You have nerves of steel.

Show the Family that extortion isn't welcome (22-24)

Briefing

I've been hearing a lot of complaints about the Family lately. It seems those thugs think they can bully any business owner in town. I want you to hit the streets and show the Family that extortion isn't welcome in this town.

Mission Acceptance

The Family has controlled the businesses in Independence Port for some time. I'd suggest starting your sweep around there.

Unnecessary Solicitation

I'm still hearing reports of high pressure tactics from the Family. I need you to show them the error of their ways.

Mission Objective(s)

  • Combat Family menace
    • Defeat 20 Family

You have discouraged the Family from bullying the business owners of Paragon City.

Enemies

The Family

Debriefing

The Family may think they run things in this town, but they are sorely mistaken. Thanks for making that clear.

Stop the destruction (20-25)

Briefing

I just got a call from the Paragon City Museum of Art and Antiquities. It seems the Freakshow just stormed into one of their storage warehouses, and they're busting up everything in sight. I need you to get over there and stop them from destroying those items. Can you do it?

The Freaks have been there for a while, so I don't expect you to save everything inside. But if you can't save at least one important item, we'll have to consider this mission a failure.

Mission Acceptance

I don't know what the Freakshow's aim is here. Proceed with caution.

Unnecessary Solicitation

That museum warehouse is still under attack by the Freakshow.

Mission Objective(s)

You hear a voice yell out, 'When was the Ming Dynasty, anyway?'

  • Defeat all Freaks, save any item
    • 3 items in jeopardy

You have saved some of the art from the Freakshow.

Enemies

Freakshow

Notable NPCs

Debriefing

You saved a lot of important items from the Freakshow, Character. You should be proud. As for the Freakshow's aim, well, I guess they didn't have one, apart from rampant destruction. That's how the Freaks entertain themselves. It's too bad it's the rest of society that pays the price.

Stop the Tsoo attacks on the Family (22-25)

Briefing

I hear the Tsoo are planning to attack a couple of key Family front business today. I need you to get over to Independence Port and stop the Tsoo attacks on the Family. We can't let innocent people get caught up in this gang war.

Mission Acceptance

Just don't expect the Family to be grateful for your intervention.

Bust gang leaders, their crews (1st Warehouse)

Unnecessary Solicitation

You're needed at those offices, Character.

Mission Objective(s)

The lock has been forced, and the door hangs dizzily on one hinge.

  • Bust gang leaders, their crews
    • Locate the office manager, 4 bombs to disarm

You defeated the Tsoo and the Family.

Enemies

The Family
Tsoo

Notable NPCs

  • Office manager (Non-Escort Hostage)
Clue
The office manager's story

When you rescued the office manager, he told you:

'Until today, I tought this was a legitimate business. Obviously, I couldn't have been more wrong! If you want me to testify, it's the least I can do!'

Bust gang leaders, their crews (2nd Warehouse)

Unnecessary Solicitation

Get to that second office and defuse the situation.

Mission Objective(s)

You hear a spray of bullets ricochet off the walls.

  • Bust gang leaders, their crews
    • 4 bombs to disarm

You defeated the Family and the Tsoo.

Enemies

The Family
Tsoo

Notable NPCs

Debriefing

That office manager you rescued is going to testify, that means a lot of Family bosses put in jail. Outstanding work, Character. Just outstanding!

Take the fight back to the Freakshow (20-24)

Briefing

Every faction of the Freakshow follows the word of one man, the leader they call Dreck. Dreck's latest edict is for the Freakshow to take every possible opportunity to defeat the city's heroes and prove that they have the power to rule the city. The city's heroes will just have to take the fight right back to them. I've heard that the Freaks are particularly active in Talos Island and Independence Port, but they'll most likely confront you anywhere you go.

Mission Acceptance

The Freakshow can be tenacious, but I think you've got what it takes to beat them.

Unnecessary Solicitation

I'm not sure the Freakshow have gotten your message yet. Maybe you should take down a couple more.

Mission Objective(s)

  • Combat Freakshow menace
    • Defeat 20 Freakshow

You have discouraged the Freaks from challenging heroes.

Enemies

Freakshow

Debriefing

I understand that Dreck has stepped back from his latest edict to the Freakshow. He hasn't mentioned you by name, but I think he was a little alarmed by the way you stepped up to the challenge.

External Links