Nothread (Command Line Parameter)
Command Line Parameter
Disables threaded texture loading.
Note: This command prevents the game from assigning texture loading to its own CPU core or thread. Threading allows for multiple tasks to be processed at the same time in parallel by assigning each thread to its own CPU core for processing. Think of each core of a CPU as a separate CPU, just connected together to make one big CPU. Today, City of Heroes uses 3 main threads that do the vast majority of game processing: one for graphics, one for game logic, etc, and one for PhysX. There are also a few other threads such as the background texture loading thread, geo loading thread, and some created by OS libraries for things like asynchronous networking, but those are relatively low-load and only serve to reduce latency. Using -nothread to turn off the texture loading thread has some minor troubleshooting use under very specific circumstances, but that is rare.
Example
-nothread
Also
- -renderthread
- -norenderthread
- -userenderscale
- -renderscale
- -renderscalefilter
- -renderscalex
- -renderscaley
- -rendersize