Stopinactivedisplay (Slash Command): Difference between revisions

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__NOTOC__
==Slash Command==
==Slash Command==
{{SlashCommandArticle|command=stopinactivedisplay|options=[0-1]|note=Stops rendering when the game is not the foreground application.}}
{{SlashCommandArticle|command=stopinactivedisplay|options=[0-1]|note=Stops rendering when the game is not the foreground application.}}


This command stops the rendering of graphics when the client is not in the foreground (i.e.: switched to another program with, for example, alt-tab). Useful if you experience flickering of the application window you switched to because of the redrawing of the 3D world under it.


* 0 = Allows rendering when inactive (default)
* 0 = Allows rendering when inactive (default)
* 1 = Stops rendering when inactive
* 1 = Stops rendering when inactive
* When the command is used without an argument, it returns the command's state.
* This command stops the rendering of all graphics when the client is not in the foreground (i.e.: switched to another program with, for example, alt-tab).
* Useful if you experience flickering of the application window you switched to because of the redrawing of the 3D world under it.
* Chat messages appear to be stored in a buffer when {{slashcommand|stopinactivedisplay}} is active and will appear in the chat window when the game again has focus (i.e., in the foreground).
* Like {{slashcommand|MaxInactiveFps}}, this command if often used by [[Multi Boxing|multi-boxers]] to increase performance.
 
 
==Command Line Parameter==
The command can be made more or less permanent by running it automatically at log-in as a [[Command Line Parameters|Command Line Parameter]]. For multi-boxers, this has the added benefit of automatically setting '''-stopinactivedisplay''' for every instance of the game that you run. For example, <code>-stopinactivedisplay 1</code>.




==Example==
==Example==
  /stopincativedisplay 1
  /stopincativedisplay 1
== See Also ==
* {{slashcommand|stopinactivedisplay}}
* {{slashcommand|MaxInactiveFps}}
* {{slashcommand|Maxfps}}
* {{slashcommand|showfps}}
* {{slashcommand|graphfps}}




{{Navbox Graphic Commands}}
{{Navbox Graphic Commands}}
{{Navbox Command Line Parameters}}
[[Category:Slash Commands]]
[[Category:Slash Commands]]
[[Category:Graphic Commands]]
[[Category:Graphic Commands]]
[[Category:Command Line Parameters]]

Latest revision as of 20:00, 29 February 2024

Slash Command

/stopinactivedisplay [0-1]

Stops rendering when the game is not the foreground application.


  • 0 = Allows rendering when inactive (default)
  • 1 = Stops rendering when inactive
  • This command stops the rendering of all graphics when the client is not in the foreground (i.e.: switched to another program with, for example, alt-tab).
  • Useful if you experience flickering of the application window you switched to because of the redrawing of the 3D world under it.
  • Chat messages appear to be stored in a buffer when /stopinactivedisplay is active and will appear in the chat window when the game again has focus (i.e., in the foreground).
  • Like /MaxInactiveFps, this command if often used by multi-boxers to increase performance.


Command Line Parameter

The command can be made more or less permanent by running it automatically at log-in as a Command Line Parameter. For multi-boxers, this has the added benefit of automatically setting -stopinactivedisplay for every instance of the game that you run. For example, -stopinactivedisplay 1.


Example

/stopincativedisplay 1


See Also