Stopinactivedisplay (Slash Command): Difference between revisions
Jump to navigation
Jump to search
imported>Wolfbeast (historical) (Article created) |
No edit summary |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | |||
==Slash Command== | ==Slash Command== | ||
{{SlashCommandArticle|command=stopinactivedisplay|options=[0-1]|note=Stops rendering when the game is not the foreground application.}} | |||
* 0 = Allows rendering when inactive (default) | |||
* 1 = Stops rendering when inactive | |||
* This command stops the rendering of all graphics when the client is not in the foreground (i.e.: switched to another program with, for example, alt-tab). | |||
* Useful if you experience flickering of the application window you switched to because of the redrawing of the 3D world under it. | |||
* Chat messages appear to be stored in a buffer when {{slashcommand|stopinactivedisplay}} is active and will appear in the chat window when the game again has focus (i.e., in the foreground). | |||
* Like {{slashcommand|MaxInactiveFps}}, this command if often used by [[Multi Boxing|multi-boxers]] to increase performance. | |||
==Command Line Parameter== | |||
The command can be made more or less permanent by running it automatically at log-in as a [[Command Line Parameters|Command Line Parameter]]. For multi-boxers, this has the added benefit of automatically setting '''-stopinactivedisplay''' for every instance of the game that you run. For example, <code>-stopinactivedisplay 1</code>. | |||
==Example== | |||
/stopincativedisplay 1 | |||
== See Also == | |||
* {{slashcommand|stopinactivedisplay}} | |||
* {{slashcommand|MaxInactiveFps}} | |||
* {{slashcommand|Maxfps}} | |||
* {{slashcommand|showfps}} | |||
* {{slashcommand|graphfps}} | |||
{{Navbox Graphic Commands}} | |||
{{Navbox Command Line Parameters}} | |||
[[Category:Slash Commands]] | [[Category:Slash Commands]] | ||
[[Category:Graphic Commands]] | |||
[[Category:Command Line Parameters]] |
Latest revision as of 20:00, 29 February 2024
Slash Command
/stopinactivedisplay [0-1]
Stops rendering when the game is not the foreground application.
- 0 = Allows rendering when inactive (default)
- 1 = Stops rendering when inactive
- This command stops the rendering of all graphics when the client is not in the foreground (i.e.: switched to another program with, for example, alt-tab).
- Useful if you experience flickering of the application window you switched to because of the redrawing of the 3D world under it.
- Chat messages appear to be stored in a buffer when /stopinactivedisplay is active and will appear in the chat window when the game again has focus (i.e., in the foreground).
- Like /MaxInactiveFps, this command if often used by multi-boxers to increase performance.
Command Line Parameter
The command can be made more or less permanent by running it automatically at log-in as a Command Line Parameter. For multi-boxers, this has the added benefit of automatically setting -stopinactivedisplay for every instance of the game that you run. For example, -stopinactivedisplay 1
.
Example
/stopincativedisplay 1
See Also