Stopinactivedisplay (Slash Command): Difference between revisions

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==Example==
==Example==
  /stopincativedisplay 1
  /stopincativedisplay 1
== See Also ==
* {{slashcommand|stopinactivedisplay}}
* {{slashcommand|MaxInactiveFps}}
* {{slashcommand|Maxfps}}
* {{slashcommand|Maxmenufps}}





Revision as of 22:49, 26 June 2023

Slash Command

/stopinactivedisplay [0-1]

Stops rendering when the game is not the foreground application.


  • 0 = Allows rendering when inactive (default)
  • 1 = Stops rendering when inactive
  • This command stops the rendering of all graphics when the client is not in the foreground (i.e.: switched to another program with, for example, alt-tab).
  • Useful if you experience flickering of the application window you switched to because of the redrawing of the 3D world under it.
  • Chat messages appear to be stored in a buffer when /stopinactivedisplay is active and will appear in the chat window when the game again has focus (i.e., in the foreground).
  • Like /MaxInactiveFps, this command if often used by multi-boxers to increase performance.


Command Line Parameter

The command can be made more or less permanent by running it automatically at log-in as a Command Line Parameter. For multi-boxers, this has the added benefit of automatically setting -stopinactivedisplay for every instance of the game that you run. For example, -stopinactivedisplay 1.


Example

/stopincativedisplay 1


See Also